Forms in Light Remembering the Triangle Shirtwaist Factory Fire By Justin Reeve • February 10th, 2023 Dishonored is a game which harkens back to a time when protection for working people was practically nonexistent, ruthless exploitation being the rule.
Friction Burns Dishonored’s Chaos System Was Never Punishing You By Ruth Cassidy • November 12th, 2021 Dishonored’s Chaos system introduces a world where you can take exactly what you want, and have fun with it, but the cost is laid bare.
Feature Excerpt The Plagues of Dunwall By Alma Roda-Gil • January 21st, 2021 The rich and powerful never think that the problems of the common people will affect them.
Letter From the Editor Unwinnable Monthly – January 2021 By Stu Horvath • January 15th, 2021 Happy new year, gang! Let’s see how Unwinnable is kicking off 2021.
The Tangled Mess that is Dishonored’s Morality By Sarah McGill • August 1st, 2017 There are many instances where the storyline and mechanics fumble the more complicated morality system, but what confuses it the most is the fact that the protagonist is fundamentally a black-and-white character.
Too Much Face Time By Jill Scharr • March 13th, 2014 Jill Scharr laments the third-person disconnect in 2014’s Thief.
Stop Running – You Look Like an Idiot By Declan Taggart • July 9th, 2013 The people of Dishonored think you and your training missions are a bit silly.
Floored By Design By Justin Keverne • May 23rd, 2013 Justin Keverne discusses the hidden genius of BioShock 2’s Pauper’s Drop.
What is Best in Life? By Joe DeMartino • May 6th, 2013 Good King Joe DeMartino feels that mercy is for the weak as he plays the “Prophesy of Pendor” mod for Mount & Blade: Warband.
Game On at the Metropolitan Museum of Art By Jill Scharr • March 4th, 2013 Jill Scharr goes to the Metropolitan Museum of art and see videogames in the frames.
It’s Dangerous to Sneak Alone. Take This Magazine. By Jill Scharr • February 4th, 2013 Games, games writing and games reading with Sneaky Bastards’ Daniel Hindes.
Stretched Thin By Dennis Scimeca • January 25th, 2013 Dennis Scimeca has too many beginnings and not enough endings.
Abuses of Power By Steve Haske • December 31st, 2012 Steve Haske takes a dissenting view of Bethesda’s stealth game Dishonored.
The Best Games of 2012 By Team Unwinnable • December 31st, 2012 Unwinnable chooses the best games of 2012. It wasn’t easy.
It was Beautiful By Gus Mastrapa • October 26th, 2012 Gus Mastrapa watches a brutal music video and ponders the nature of violent imagery – in both videogames and heavy metal.
The High Price of Magic By Gus Mastrapa • October 12th, 2012 Gus Mastrapa discovers there are two kinds of magic – the kind that gives and the kind that takes.
E3 2012: Dishonored By Stu Horvath • June 13th, 2012 Stu Horvath was awash in blood and death during the Dishonored demo at E3 2012. He loved every splatter of it.