Battlesystem By Stu Horvath and John McGuire • September 12th, 2022 Born from wargames, return to wargames.
Painting Miniatures By Stu Horvath and John McGuire • August 22nd, 2022 Paints, brushes and tranquility.
The Atlantis Bestiary By Stu Horvath and John McGuire • August 15th, 2022 Every once in a while, we stumble upon a true treasure.
Maze By Stu Horvath and John McGuire • August 1st, 2022 Is it wise to follow the Minotaur around the labyrinth?
Gamer’s Handbook of the Marvel Universe By Stu Horvath and John McGuire • July 11th, 2022 Make ours Marvel (circa 1988)!
Monstrous Arcana By Stu Horvath and John McGuire • June 27th, 2022 Beholders and Sahuagin and Mind Flayers, oh my!
Dragons n’ Monsters By Stu Horvath and John McGuire • June 20th, 2022 If Stu could go back in time to 1983, he’d hit the five-and-dime to grab all those weird toys that everyone else has forgotten.
Dead Mall By Stu Horvath and John McGuire • May 30th, 2022 It’s just an abandoned mall, what’s the worst that could happen?
Central Casting By Stu Horvath and John McGuire • May 23rd, 2022 Tired of rolling dice for the same old characters? Add some unexpected zip with the Central Casting books!
Borderlands By Stu Horvath and John McGuire • May 16th, 2022 In which our heroes find a good job, with good benefits and decent lodging.
Dread By Stu Horvath and John McGuire • May 9th, 2022 Just pull one block out. What’s the worst that could happen?
Players Handbook Rerun By Stu Horvath and John McGuire • May 2nd, 2022 What revelations lurk behind the idol of Moloch, within the pages of the first edition Dungeons & Dragons Players Handbook?
The Fantasy Trip By Stu Horvath and John McGuire • April 25th, 2022 That’s over the river and through the woods, right?
Invisibility By Stu Horvath and John McGuire • April 4th, 2022 No one can see you: does that make you a monster?
Glorantha By Stu Horvath and John McGuire • March 14th, 2022 Stu’s back on his RuneQuest bullshit again.
King Kong By Stu Horvath and John McGuire • March 7th, 2022 The Eighth Wonder of the World left some surprising marks on D&D.
Travellers By Stu Horvath and John McGuire • February 28th, 2022 A quick overview of six and a half versions of Traveller!
The Awards By Stu Horvath and John McGuire • February 21st, 2022 You know what kind of sucks? Awards.
Oracles and Stone Giants By Stu Horvath and John McGuire • February 7th, 2022 Ever buy an old RPG box set and find some maps or a character sheet inside?
Neuromancer By Stu Horvath and John McGuire • January 24th, 2022 Though cyberpunk existed before it, Neuromancer is the book where it comes into its own.
Dungeon Crawl Classics By Stu Horvath and John McGuire • January 17th, 2022 Like your dungeon crawls to be over the top?
Warlock! By Stu Horvath and John McGuire • January 10th, 2022 British fantasy roleplaying gets the hack treatment!
Monstrous Compendium By Stu Horvath and John McGuire • December 27th, 2021 We got you some monsters for Christmas!
Campaign Sourcebook and Catacomb Guide By Stu Horvath and John McGuire • December 20th, 2021 A book on RPG design theory? Put out by TSR? In 1990? And written by Jennell Jaquays? SIGN US UP.
Alien Post-Mortem By Stu Horvath and John McGuire • December 13th, 2021 Who survived? What was left of them? Well, that would be telling.
Holiday Gift Guide (Sorta) By Stu Horvath and John McGuire • December 6th, 2021 Better late than never!