Unspeakable horrors await you as you road trip across the unsettling beauty of small-town America.
Enter the Gungeon is the most-played game I’ve never beaten, and I’m a-okay with that.
“Identity is as much about recognition as it is appearance. If we want others to see us for who we want to be, we need to see them for who they want to be, too.”
“More games need to take inspiration from Ratchet and Clank‘s brilliant weapon upgrade system.”
This War of Mine can be a depressing game, but the way it handles depression leaves a lot to be desired.
Now more than ever, the Pokémon games can’t decide what they are. Are Pokémon weapons, or are they our friends?