I was 10 years old when I first visited Menzoberranzan, the fabled city of the dark elves. I sat on my couch and read R.A. Salvatore’s words for 12 hours straight, basking in the blazing summer sun while my mind wandered the subterranean corridors of a fictional city. Before then, my world was filled with words like “required reading” and “syllabus.” Boring words. Those words did not make me want to go and explore. Menzoberranzan, though? Menzoberranzan was different. (more…)
I was chilling out on Steam one night when I saw a little samurai icon. Now, some people go nuts for zombies and some people go crazy for pirates. Me? I’m a samurai aficionado, so immediately my interest was piqued. Then I saw that the game, Sengoku, was a strategy game. That got me really psyched and I immediately thought of the original Shogun Total War – that game was balls. (more…)
I remember when I was a snot-nosed brat and first played Grand Theft Auto III. My first thought was, “If they made a Batman game like this, it would be awesome.” (more…)
Take They Might Be Giants, add in Rip Torn, hot sauce and street fight and what you have is a grand total of awesome. (more…)
Unwinnable’s George Collazo sits down with Darren Korb, sound designer and overall musical architect of the smash indie hit Bastion, and talks about the audio end of videogames and his upcoming musical, Marry Me! (more…)
Drafthouse Films presents another awesome installment in their series, The ABCs of Death! T is for Turbo is a splatterrific funfest in the vein of Hobo With a Shotgun. (more…)
In anticipation of the release of his new novel, Neverwinter, on this Tuesday, October 4, R.A. Salvatore sits down with Unwinnable’s own George Collazo and talks about his new book, his craft and future projects. (more…)