Unwinnable Weekly Issue Eighteen

Stu Horvath wonders if we really need a Ghostbusters III.

ghostbusters

Play, Destruction and Re-creation

“One instrument hangs on to a singular string of an idea, allowing the rest of the band to reconstitute the rhythm and melody from what was, briefly, total chaos.”

The Real Thing

Gus Mastrapa finds a validation of the unconventional family in Telltale’s The Walking Dead.

Fam

The Thin Line between Kindness and Cruelty

Stu Horvath looks at human nature, compassion and Telltale’s The Walking Dead.

Burnt Zombies

Point and Click and Die

Point and click zombie adventure! We take a look at the Telltale Games adaptation of The Walking Dead for Complex.

The Walking Dead Game

Badge of Disappointment

Unwinnable rakes the latest Telltale Games point and click adventure Hector: Badge of Carnage over the coals.