Garrus Vakarian is the Mass Effect series. All right, that’s a strong statement, and obviously not literal. So to put it another way: more than any single component of Mass Effect, Garrus embodies the tone, theme and characterization of the series. Garrus is one of two characters who’s a full party member in all three Mass Effect games, alongside Tali. (Unless, of course, you let him die in Mass Effect 2 and import that save into Mass Effect 3. It’s also apparently possible to reject him if you time things right in Mass Effect 1, but I’ve never even seen
We are excited to have freelance pop culture critic Rowan Kaiser on a very special Unlistenable!
Rob Haines questions videogames’ sexual maturity.
Sine Mora creator Theodore Reiker explores the consequences of squandering life’s most precious resource.
Joe DeMartino plays the Mass Effect 3 DLC Citadel and finds the disappointment is a fickle thing,
Rob Haines contemplates the nature of fractured realities when confronted with the physical presence of one’s own repeated death.
Stu Horvath is taking XCOM: Enemy Unknown one very slow turn at a time.
Stu Horvath explains the rules of his grim game of observation Last Stop: Apocalypse.