I’m used to playing Xbox 360 games and hearing shouts and anger. People love to yell at their headsets during online matches, and, sure, I’ve let my television know when I didn’t like some solo games’ jumps and puzzles.
Fez has no interest in these angry gaming moments. Its conceit and aesthetic come together in nimble fashion to produce a frustration-free solo platformer, and the only “multiplayer” the game offers is a brilliant – perhaps unintentional – metagame. But before making sense of those qualities, consider that Fez actually has a weird, angry core, and that its underlying shouts and outbursts need to be addressed. (more…)