Dennis Scimeca has too many beginnings and not enough endings.
We often want games to hit the ground running, but Gus Mastrapa makes a case for the ones that dare to make us stop to smell the roses.
Brendan Keogh teaches us about the language of videogames.
Chris Martinez remembers his first experiences with computer gaming.
Ian Gonzales remembers the crossroads between being a comic book or videogame kid.
Michael Edwards explores the impact of Conan the Barbarian author Robert E. Howard on the beginnings of the dark fantasy genre.
Rob Haines is repeatedly awed by BioShock‘s Rapture, but he finds each time that it’s the game itself that stops him from becoming fully immersed.
Adam Boffa explains how Aphex Twin’s “Xtal” changed his life.