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	<title>Unwinnable &#187; Amazon</title>
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	<link>http://www.unwinnable.com</link>
	<description>Videogames &#38; Geek Culture</description>
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		<title>What Are We Pissed Off About Today?</title>
		<link>http://www.unwinnable.com/2012/02/03/what-are-we-pissed-off-about-today/</link>
		<comments>http://www.unwinnable.com/2012/02/03/what-are-we-pissed-off-about-today/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 05:59:33 +0000</pubDate>
		<dc:creator>Gus Mastrapa</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Gus Mastrapa]]></category>
		<category><![CDATA[Pretension +1]]></category>
		<category><![CDATA[Adult Swim]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[Blockbuster]]></category>
		<category><![CDATA[Check it Out]]></category>
		<category><![CDATA[Conda]]></category>
		<category><![CDATA[Donkey Kong Country]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Jessica Chobot]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[PIPA]]></category>
		<category><![CDATA[SOPA]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Target]]></category>
		<category><![CDATA[The Biggest Loser]]></category>
		<category><![CDATA[Trader Joe's]]></category>

		<guid isPermaLink="false">http://www.unwinnable.com/?p=26757</guid>
		<description><![CDATA[Gus Mastrapa gets irritated like the rest of us but ultimately wonders why gamers all just can't get along. ]]></description>
				<content:encoded><![CDATA[<p>Every day I wake up, fry some bacon and eggs and sit down in front of my iPad to read the news of the day. That means checking out my RSS feeds on Flipboard and taking the temperature of the gaming community on Twitter. Invariably people have their panties in a bunch about something. They&#8217;re mad that some game is coming out that&#8217;ll punish people who buy used games. They&#8217;re irate, for a multitude of reasons, that Jessica Chobot will be a character in <em>Mass Effect 3</em>. Every day it’s something different, another tempest in a teapot. And every day I roll my eyes and sigh. <span id="more-26757"></span></p>
<p>I get it. It is good that you are concerned, involved, informed and aware. Heck, I&#8217;ll even credit you guys with putting the fear of God into Congress around those boneheaded SOPA and PIPA laws. But part of me is terrified by your success &#8211; that it&#8217;ll only encourage you to get up in arms again. Because, honestly, it’s not very often that you (and by you I mean everybody else in this country) really care about shit that matters. Those two pointless wars we&#8217;re just now ending? The recent defense bill that contained provisions allowing the government to indefinitely detain citizens? The fact that Adult Swim still hasn&#8217;t released the DVD for season one of <em>Check it Out</em>? I didn&#8217;t see a heck of a lot of uproar over these issues. And when you do react to this stuff it&#8217;s always too little, too late.</p>
<p><img class="alignright size-full wp-image-26809" title="God_Hates_nerds" src="http://www.unwinnable.com/wp-content/uploads/2012/02/God_Hates_nerds1.jpg" alt="" width="314" height="236" />The thing I don&#8217;t get is why gamers feel so bent out of shape. We&#8217;ve got it pretty good &#8211; three huge companies bend over backwards to make gaming consoles for us. A buttload more make games, at great expense, and throw them at our feet with startling frequency. They come out every fricking week. And that&#8217;s not counting all the indies and small fries putting out mobile apps and other games on the web. Right now you could sit down at your computer and gorge on free, excellent games until your eyes bled. For 10 bucks you can buy 10 insanely good iPhone games. People act like we&#8217;re getting gouged by videogame companies, but I don&#8217;t think we&#8217;ve ever had it better.</p>
<p>I still remember trolling the used game bin at Blockbuster praying for an affordable copy of <em>Donkey Kong Country</em> to fall into my lap. It took years, I tell you. Back then games were just as expensive, if not more expensive than they are now. And they didn&#8217;t go down in price. Now you can be pretty confident that you&#8217;ll be able to get a deal on the game you want to buy. Amazon will throw a sale. Best Buy, desperate to get you in the door, will sell it at a loss. And if you&#8217;re a PC gamer, forget about it. Steam will advertise a sale you just can&#8217;t say &#8220;no&#8221; to. We live in a time of videogame plenty. And you greedy babies just aren&#8217;t satisfied.</p>
<p>I&#8217;m a little more sensitive to people who get worked up when a developer makes bad decisions. I was once a <em>Star Wars</em> fan. I know your pain. But in the end, <em>Star Wars</em> was George Lucas&#8217; to ruin. I&#8217;m going to play devil&#8217;s advocate here. These people make videogames, movies or whatever for a living. I&#8217;m gonna bet that their ratio of good to bad decisions leans towards the positive. For every thing that makes you go &#8220;hmm&#8221; they&#8217;ve made a million kick-ass decisions behind the scenes. They make good decisions in their sleep. That&#8217;s why you like them in the first place.</p>
<p><img class="alignleft size-full wp-image-26810" title="oIi1B" src="http://www.unwinnable.com/wp-content/uploads/2012/02/oIi1B.jpg" alt="" width="314" height="271" />Everybody thinks they know how to do the job until it is their turn to do the job. I prefer to go with Occam&#8217;s Razor. What if the folks at Bioware like hanging out with Jessica Chobot? So what if that used copy of a game that you bought doesn&#8217;t have a couple of quests? If you like the game that much, buy the 10-dollar DLC with a points card &#8211; which you can purchase with the same used game credit you bought the game with. Who cares if they never put <em>Check it Out</em> on DVD? You (and by you I mean me) have those six precious episodes saved on your DVR so you can watch them daily.</p>
<p>I don&#8217;t know. Maybe I just find it hard getting worked up about stuff like this when I have so many bigger fish to fry &#8211; like that girl Conda on <em>The Biggest Loser</em>. She&#8217;s a horrible human being and she&#8217;s ruining the whole positive vibe of the show. I&#8217;m also pretty ticked that Trader Joe&#8217;s doesn&#8217;t stock the awesome Tuna in Red Curry that I love so much. And don&#8217;t get me started on the people who don&#8217;t put their shopping carts away at Target. How fucking hard is it to push your cart five feet? If those mini-rants seemed boring, silly or trite, welcome to my world. Every day I self-edit about a trillion different nit-picks. I could Tweet about shit that gets on my nerves all day long. You should thank me. And the best way to do it is to give me a reason to thank you.</p>
<p style="text-align: center;">&#8212;&#8212;&#8212;</p>
<p><em>Pretension +1 is a weekly column about the culture of videogames and the people that play them. Follow Gus Mastrapa on Twitter <a title="Gus Mastrapa on Twitter" href="http://twitter.com/triphibian" target="_blank">@Triphibian</a> &#8211; he keeps the complaining to a minimum.</em></p>
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		<title>The App Hole: The Music Never Stopped</title>
		<link>http://www.unwinnable.com/2011/08/09/the-app-hole-the-music-never-stopped/</link>
		<comments>http://www.unwinnable.com/2011/08/09/the-app-hole-the-music-never-stopped/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 04:02:37 +0000</pubDate>
		<dc:creator>Don Becker</dc:creator>
				<category><![CDATA[Don Becker]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iCloud]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Music Beta]]></category>
		<category><![CDATA[Spotify]]></category>

		<guid isPermaLink="false">http://www.unwinnable.com/?p=16820</guid>
		<description><![CDATA[Don has his head in the clouds with Amazon, Google and Spotify in this aural edition of the App Hole.]]></description>
				<content:encoded><![CDATA[<p><em>Apple’s announcement of iOS 5 included its foray into the cloud music world. While not the first ones out of the gate, iCloud holds a lot of promise, enough that other companies are working to beat them to the punch. $25 per year allows users to match their music collections with files already available in iTunes and download those songs to their iPods, iPhones or iPads, with a limit of 25,000 songs – iCloud sounds wonderful. Knowing this, how do the other services stack up?</em><span id="more-16820"></span> <div class="wpcol-one-half">
<p><strong><em>Amazon Cloud Player</em></strong></p>
<p>The first of the competitors to make it out of the gate in the US was Amazon’s Cloud Player. Tied to the company&#8217;s cloud storage package, the player offers 5GB of storage, which can be expanded to 20GB, including unlimited music storage, with the purchase of an MP3 album from Amazon. In addition, Amazon MP3 purchases do not count against the storage limit. Music files can be played through the Cloud Player web page on Windows, Mac OS, Linux, and even the iPad, while Android users have the Amazon MP3 app to play through. Files are uploaded through an Adobe AIR application for Mac OS and Windows that can automatically parse an iTunes or Windows Media Player library, or upload files directly from the file system.</p>
<p>The player itself is straightforward, and separates locally stored files from files in the cloud. But cloud files are uploaded and streamed in their full quality. For people with limited data plans and high bitrate MP3 files, or even those who live in areas of spotty cell coverage, this could be an issue. In addition, the uploader will not allow files larger than 100MB to upload. There is also no way to edit the file metadata once the files are uploaded to Amazon’s servers, so you need to make sure that your files are accurately tagged, including the correct cover art (Amazon’s app doesn’t always match the correct art to the albums).</p>
<p><img class="size-full wp-image-16832 alignnone" title="amazon_android" src="http://www.unwinnable.com/wp-content/uploads/2011/08/amazon_android-e1312767111277.png" alt="" width="314" height="523" /></p>
<p>For folks with very large collections, Amazon&#8217;s unlimited storage is a godsend, but beyond that the best feature is the automatic storage of any Amazon MP3 Store purchases. If you tend to buy from Amazon rather than iTunes or rip your own CDs, this is the way to go. If not, there are better choices.</p>
<p><strong><em>Music Beta by Google</em></strong></p>
<p>At its second annual I/O conference for Android developers, Google finally unveiled its long-discussed and long-awaited cloud music app: Music Beta by Google. Clearly, Google is hoping to change the way we listen to music, just as Gmail altered how we e-mail. But is there a chance that this could turn into another Google Wave, Buzz, or Latitude – a half-hearted attempt at bettering an established service? Short answer: too soon to tell.</p>
<p>Music Beta is made up of two components. The Android app (there is no iOS app) is freely available to all, and with its brushed-up visuals, it’s a decent replacement for the stock Android MP3 player by itself, especially on Honeycomb. But the bread and butter is the invitation-only web component, and unlike the beta launch of Gmail in 2004, Google was a bit stingy with their invitations to start. Case in point: I applied for an invitation about an hour before the official launch during the I/O keynote, and it took me eight days to get in. But the important thing is I was in, and was ready to start uploading music. The timing was nothing short of perfect, because my 4+-year-old 160GB iPod Classic had started its death throes, and if I could get all my music and my communication needs from a single device, so much the better for me.</p>
<p>Music Beta’s current library restrictions are limited only to total files rather than file size. While I’m not going to look the gift horse of 20,000 songs in the mouth, the truth is there’s probably nothing stopping me from ripping all my MP3s at the theoretical maximum bitrate of 320kbps. Nor, necessarily, is there anything stopping me from ripping a single CD as a single track. So clearly Google is being generous with space, while banking on the likelihood of most folks having low bitrate media files. Unfortunately, uploading your library isn’t a simple task, nor is it bug-free. In order to upload files to Music Beta, you need to install Google’s Music Manager. It’s a very basic program that will either take your existing iTunes library and upload it to Google or take files from various folders. Not being a heavy iTunes user, I opted to cherry-pick some folders from my large (and legal) MP3 collection. This apparently confused the hell out of Music Manager, causing it to freeze at inopportune times and leaving me with a partially uploaded collection. I opted instead to start over and create a new iTunes library and do my cherry-picking by importing only selected directories to iTunes. That was a much better call, as out of over 11,000 songs, Music Manager only completely choked on four. The Music Manager application offered no explanation as to <em>why </em>those files failed to upload; the only indication I had that anything was amiss was based on obsessive log-checking in the Mac OS Console (I’m a Unix guy at heart). Without any sort of useful troubleshooting information, it was almost impossible to figure out where the problem lay, and my only option was to re-rip the files from my CDs and re-import them into iTunes. If this service is going to be ready for prime time, Google needs more informative error messages</p>
</div> <div class="wpcol-one-half wpcol-last">
<p>once this product is out of beta, or else end users will be left confused. In addition to those import issues, some songs report wildly inaccurate track lengths. While I’ve made no secret of my love of progressive rock, I know for a fact that none of the songs I uploaded are seven hours long, as it thought Jamiroquai’s decidedly non-prog “Use The Force” was. As of this writing, my requests for further info on these issues from Google have gone unanswered.</p>
<p>After the two-day upload process was completed, the website and Android app worked pretty much as advertised. My library is synced to my phone, and regardless of whether I’m on WiFi or 3G, it downloads songs. Any songs I pin, or flag for offline availability, are downloaded over WiFi only, but are available regardless of my phone’s connectivity. And playlists from the web player show up on my phone immediately. Streaming all my music has given me back about 20GB of space on my SD card; that’s worth the minor inconvenience of losing gapless playback and waiting a few seconds for songs to load, though I shudder to think what it would do to my cell phone bill if I didn’t have unlimited data. Unfortunately, it did not remain all sunshine and lollipops, as the app has decided at random times to re-download all the tracks I have pinned, and some corrupt downloads have remained in my cache. But, well, that’s why it’s called Music <em>Beta</em>.</p>
<p>In short, there’s a lot of promise here, but it remains to be seen what Google does with it going forward. When they add features and work hard to squash bugs like they did with Gmail, historically they end up with a winner. When they let the project sit stagnant like they did with Google Wave, it festers. Ball’s in your court, Google…</p>
<p><strong><em>Spotify</em></strong></p>
<p>In many ways, Sweden’s Spotify is the grand dame of the cloud music world. Having launched in the UK in 2008 and spread across Europe in the last two years, It was very much sought after by music geeks on this side of the pond, who devoted a fair amount of time to tricking the program into running by using British proxy servers. In mid-July, after months of anticipation, invitations to the service were finally made available to American users, and for the most part the reaction has been very favorable. Unlike Music Beta for Google and Amazon Cloud Player, Spotify allows users to stream music from a massive library, so it has more in common with services like Grooveshark, Last.fm and Pandora. In some ways, having this level of access to almost anything could serve to make privacy obsolete. Why download the new They Might Be Giants album if I can stream it for free before I decide to buy it (or just continue to stream it for as long as Spotify lets me)?</p>
<p>The downside of Spotify is that its best features are locked down unless you pay for the service, and the mobile features are exclusive to the $9.99/month Premium plan. And unfortunately, at least on Android, the app is limited. There is no way to browse your library, which can at least include anything available on Spotify, by album. This can be explained by Spotify’s focus on playlists rather than individual tracks or albums, and the fact that mobile sync is tied to individual playlists bears that out. A bigger issue, at least for me, is that the Android app will import any playable audio file it finds on your SD card into your Spotify library on the phone, including ringtones and alarms. The Amazon and Google players both ignore directories that have a “.nomedia” file in them; Spotify does not, and it’s a bug that has been present in the app for at least a year. But it is the only one of the three apps featured here that supports Last.fm scrobbling. For those of us who like to keep track of what we listen to, this is a bit of a godsend, since the Last.fm app for Android does not work well with the updated Google player or at all with the Amazon app.</p>
<p><img class="alignnone size-full wp-image-16834" title="spotify_android" src="http://www.unwinnable.com/wp-content/uploads/2011/08/spotify_android-e1312767343218.png" alt="" width="314" height="523" /></p>
<p><strong><em>So who takes the crown?</em></strong></p>
<p>It’s a tough call. Each of the three has a killer feature the other two lack, but all three have bugs that some could see as showstoppers. Warts and all, though, I would pick Music Beta by Google, with Spotify as a close second, but that could all change if Google opts to charge too much for the product once it’s out of beta. Until then, though, I’ll enjoy streaming my media from it and live with the other issues, especially since I’ve gotten about 7GB of space back on my SD card.</p>
<p style="text-align: center;">&#8212;&#8212;&#8212;-</p>
<p><em>Send your Spotify playlists and other musical recommendations to Don</em> <a href="http://twitter.com/unwinnabledonb" target="_blank">@UnwinnableDonB</a></p>
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