One of the most interesting things about the creative process is the artifacts is leaves behind. I’m not talking about the art itself – the value of that is intrinsic. I mean the physical byproducts of process. Painters make sketches. Sculptors build maquettes, filmmakers leave behind elaborate sets. With videogames dwelling almost entirely in the digital realm of builds and iterations, what remnants mark the progress of their designers? For Pippin Barr, it is the scribbles and doodles in an unruled reporter’s notebook that mark the birth and refinement of Jostle Bastard.
Unwinnable takes exclusive photos of a were-tanooki. Or reviews a racanooki costume hoodie from 80s Tees. We’re not sure which.
Ken Lucas uses UN EP to make music and Ian Snyder shares stills that reveal the beauty of development.
It’s beards all the way down.
So long as E3 has booth babes, Unwinnable will have Chuck there to test the limits of their patience.
We rented a house. We went to E3 2012. We had adventures in Los Angeles. We had a camera everywhere we went.