The Sabbath Play
February 5th, 2013 | By: Richard Clark
I have given myself over to the world of small, quick, easy-to-learn games. I have indulged myself in the easily digestible world of agitated birds, bouncing balls, endless runners and esoteric puzzles. These games have five-star ratings on the app store for a reason. They are expertly designed for their medium: small, tight, quick experiences that evaporate with a click of the sleep button.
It’s about time I admitted this: they are all very fun, but they mean nothing to me. Not right now. Not anymore. (more…)






