Unwinnable

The turkey has been eaten. The belt has been loosened. Some folks are working off their food coma in front of the TV, watching a football game or a movie. Some folks are on the computer, looking at their favorite websites. To you, we say, “Welcome!” Team Unwinnable is off with family and friends, just like you, but every year we leave behind something to help pass your idle hours. Now that you’ve fed your stomach, here’s a menu of sixteen favorite pieces from 2012 to feed your brain. Bon appetit! (more…)

At the end of February, I was the first outsider to see Epic Games’ Unreal Engine 4 in action. I had the distinct pleasure of writing about this experience, the engine itself and its probable impact on the videogame industry in a world exclusive for Wired Magazine. (more…)

Trauma

Post-Traumatic

The day surreal point and click adventure Trauma came out, I was excited to dive into what was bound to be a deep psychological experience. If Trauma was a pool, I would have my broken neck. (more…)

Vegetable Break

Inspired by Giuseppe Arcimboldo’s Renaissance vegetable-collage portraiture, digital artist Till Nowak has created this lovely depiction of a classic figure in American cinema. (more…)

The Walking Dead Game

Point and click zombie action!

Telltale Games is noted for its award-winning excellence in the point and click style of adventure games. If you grew up with Sierra On-Line and LucasArts games this one will bring back fond memories of this style of gaming. The Walking Dead is not a first-person shooter. Instead, Telltale uses a modified version of its standard point and click mechanic. The tension is built through the use of pacing, events, camera angles and the overall dramatic scenario. Death is the final consequence.

Read the rest of my preview of The Walking Dead game, only on Complex.

Mobile Gaming

Upward Mobility

Eb Samuel is a gamer on the go and is bringing his expertise to a monthly roundup of mobile gaming for Complex.

It’s a phone! It’s a PSP! It’s both! Yes, Sony Ericsson’s Xperia PLAY cell phone is both cell phone and gaming system, and for once that’s not just marketing spiel. Like the ill-fated PSP Go, it slides up to reveal a control pad and touch analog controls. Does it work? Well, sort of—but more on that later.

Read the full mobile gaming roundup, only at Complex.

Brandon Lloyd

Brandon Lloyd of the Denver Broncos has some strong opinions.

So you really don’t like the new Madden games?
Really. I’ve shied away from it because I don’t like the next-gen graphics or the controls. I think they’re getting closer, but the controls are just too confusing. I like the old PS2 controls. Plus, the character models. I can remember the first Madden on PS2, and I was loving those little details, things like QB towels. They should have developed around those character models. Now they all look like tall athletes. They all have long arms. It’s just not very visually stimulating.

Read the entire Brandon Lloyd interview on Complex.

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