“Emily is not a person but rather a toy to be played with, and in a game that deals with issues of consent and exploitation, this is especially heinous.”
“Sometimes, something as simple as an introduction can remind us that, as a civilization, we’ve come so very far but that we’ve still so much further to go.”
“The fact that no one clear camera solution exists means that the horror genre serves as a playground for video game cinematography.”
A great table top game with a not-so-great digital counterpart…
Kevin Moyer on posthumously releasing Elliott Smith’s music & why you should care about the death of radio.
An ode to the early internet and all the hideous design that came with it.