“I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.
Jordan Mammo uncovers the fleeting dream hidden beneath the controversy surrounding Hayao Miyazaki’s final movie, The Wind Rises.
“Why bats, Sir?” I was fifteen when Batman Begins came out in the summer of 2005. I remember leaning forward in my seat when Michael Caine’s Alfred asked Bruce Wayne this question. Yes, why bats? Growing up in the pop culture shadow of the Dark Knight, I’d never questioned his choice in costume. Batman was all about bats because his name was Batman. Right? On the screen, Christian Bale’s Bruce Wayne lifted his eyes from the batarang he was soldering. “Bats frighten me,” he replies. The words sent a shiver through me. Batman was afraid of bats. Batman was afraid.
Autobots Hot Rod and Kup answer a distress call in deep space. When they arrive, they meet a new ally and an old foe.
Rad Dragon co-founder Teddy Diefenbach does a postmortem dissection of a fourth grade failure: his first attempt at game design.
Jill Scharr examines how “endings” aren’t what they used to be.