The internet needs more photos of koalas.
This month, Aurelius Ventro teaches us puny humans how to get in shape, Space Marine-style
After a year-end hiatus, Pippin and Teddy return for more Angst Affairs.
This week Josh crawls some dungeons in Persona Q, Jay climbs some trees in AC: Rogue, and Rowan makes some friends traveling with his 3DS. Plus, a tale of pc woes, CK2 Way of Life dlc, Demon Gaze, vanilla vodka reviewed, a whole lotta Dragon Age Inquisition spoilers, and more!
The following is a reprint from Unwinnable Weekly Issue Twenty-Seven. If you enjoy what you read, please consider purchasing the issue or subscribing. ——— The modern BioWare phenomenon begins with a choice. Part of the way through the first Mass Effect game (released in 2007), you and your party land on a planet called Virmire and you’re tossed into a big action sequence. At its climax, two of your party members leave to do two different things, something goes wrong and you have a choice: save Kaiden, or save Ashley? One lives. One dies. That’s not how big-budget games were supposed to
Videogames never cease to amaze. The best releases in 2014 are no exception.