Revving the Engine: Nebula

This story is a reprint from Unwinnable Monthly #90. If you like what you see, grab the magazine for less than ten dollars, or subscribe and get all future magazines for half price. ——— This series of articles is made possible through the generous sponsorship of Epic’s Unreal Engine 4. Every month, we profile the recipient of an Unreal Dev Grant. While Epic puts us in touch with our subjects, they have no input or approval in the final story. ——— “ALL THESE WORLDS ARE YOURS – EXCEPT EUROPA. ATTEMPT NO LANDINGS THERE.” That’s the ominous warning from Arthur C.

Revving the Engine: Last Year

Last Year makes horror movie cliches dangerous again.

Revving the Engine: Conarium

Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.

Revving the Engine: Wartile

Stu talks to Michael Rud Jakobsen of Playwood Games about Wartile, a miniature war game come to life.

Revving the Engine: Ashen

Stu talks to Derek Bradley about Aurora44’s melancholy and dangerous exploration game Ashen. Sponsored by Unreal.

Revving the Engine: Shape of the World

Hot off his work on Gears of War 4, Stu Maxwell sat down with our own Stu Horvath to discuss his personal project, Shape of the World, a striking first person explorer.