Talking is Harmful
April 9th, 2013 | By: Brendan Keogh
One of the best things about GDC is the chats you have with people – with other writers, with players, with developers. One of the worst things about GDC is losing those chats to the ether the moment they are over. I was really looking forward to talking to Walt Williams, the lead writer on 2K and Yager’s Spec Ops: The Line. Mostly, I just wanted to know how he felt about the book I wrote about the game he wrote. And, as it turned out, he wanted to talk to me. So after he gave his GDC presentation on how to build characters through violence, we sat down in a quiet corner of Moscone West and had a chat. We had a chat for over an hour that slipped and slid from one topic into another and back again, from Spec Ops to videogames to writing to criticism. (more…)






