“I want to re-write the way the VFX industry does things and use games tech to do it.” Sponsored by Unreal Engine 4.
“It’s not just being scary on the page, it’s being scary in a way that plugs into the psyche of the audience.” Stu interviews horror writer Stephen Graham Jones
“Me and my friends, we’re big trolls.” David Wolinsky phones 13 year old Cordelia to talk about her life as a gamer.
Stu interviews Johnny Galvatron, musician, novelist, and lead designer behind the upcoming The Artful Escape of Francis Vendetti. Part of a series of profiles sponsored by Epic.
Stu interviews Mike Blackney, Unreal Dev Grant recipient, on his project Dead Static Drive. Part of a series of profiles sponsored by Epic.
“Where do iOS games come from, anyway?” Matt Marrone talks with iOS dev Geoff Gruetzmacher.