The 40 Most Impressive Displays of Facial Hair at GDC 2013

  • You’re all doomed!

    Doomed

  • You know what there is a lot of at GDC? Beards. We’re not talking five o’clock shadows, we’re talking elaborate facial topiaries that would be the envy of Viking warriors. Unwinnable is no stranger to facial hair – there are at least half a dozen mighty beards currently on staff – so we sent our intrepid photographer Daniel Imperiale into the wilds of the GDC 2013 show floor to track down the most exquisite examples of beard-growing that he could find (not to mention a couple handsome mustaches). 

    What he found brings to mind Stoic philosopher Epictetus. As illustrated in the following hypothetical conversation between himself and an unnamed authority figure in his Discourses, he took beards pretty seriously:

    “Come now, Epictetus, shave your beard.”
    “If I am a philosopher,” I answer, “I will not shave it off.”
    “Then I will have you beheaded.”
    “If it will do you any good, behead me.”

    That’s commitment! Now, without further ado and in no particular order, bring on the beards!

    JasonBennettJason Bennett – Artist/Illustrator, Spiky Tiger

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    PhillipeBergeron

    Phillippe Bergeron – Level Design Director, Ubisoft

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    JamesLongstreet James Longstreet – Senior Software Engineer, Iron Galaxy

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    TonyAlbrechtTony Albrecht – Director, OverByte

     

    UnKnownShawn Alexander Allen – Founder, NuChallenger

    MikeBellMike Bell – Co-Founder, Intelligent Artifacts

    DavidHormelDavid Hormel – Sound Artist, Cheesy Bread Studios

    JoeMonastieroJoe Monastiero – President, Ludei

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    JussiAutioJussi Autio – Lecturer, Oulu Game Lab, Oulu University of Applied Sciences

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    BrianPelletierBrian Pelletier – Creative Director, Games+Learning+Society

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    SeanHughesSean Hughes – Game Designer, Ozone Games

    BenjiInteractiveBenji Interactive (Erik) – Benji Game Development

    MichaelBroughMichael Brough – Creator, Smestorp

    JayFriedmanJay Friedman – Developer, Gree

    MAtOrlandoMatthew “Cogwheel” Orlando – Programmer, TinyCo

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    NickSuttnerNick Suttner – Account Support Manager/Developer Relations, Sony

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    BTaylorBrian Taylor – Amateur Detective, Consulting Cartographer, Freelance Librarian

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    JefferyVerbaJeffery Verba – Designer, Independent

    JoshStefanskiJosh Stefanski – Lead UI Engineer, EA Maxis

    PeterBurns2Peter Burns – Designer, Current Circus

    Sam Machkovech – Writer, Unwinnable

    MarcLuckMarc Luck – Desk Viking, QCF Design

    MichaelJaffeMichael Jaffe – Console/MMO Resourcer, VonChurch

    LincolnAndersonLincoln Anderson – Gametester, Mousechief Inc.

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    ChrisIsermanChris Iserman – Recent Grad in Game Design

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    ColinNorthwayColin Northway – Lead Designer, Northway Games

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    CoryRodgersCory Rodgers – Animator, Dreamworks

    OwenHArrisOwen Harris – Game Designer, bitSmithGames

    GeorgeFagundesGeorge Fagundes – Co-owner/Podcast Producer, Press Pause Radio

    MichaelZMichael Z – Amplify

    IlyaZarembeskyIlya Zarembksy – Student, NYU Game Center

    KeithNemitzKeith Nemitz – Game Designer, 7 Grand Steps

    DavidTylerDavid Tyler – Systems Engineer, Cloudant

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    BrianFurgurson

    Brian Furgurson – 3-D Artist, Independent

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    ToshMatsuda

    Tosh Matsuda – Alien Game Artist, Knack.it Corp.

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    PeteMossPete Moss – Sim Developer, Unity

    MichaelAllarMichael Allar – Founder/Programmer, ForeCourse

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    BrianGreenBrian “Psycochild” Green – MMO Wizard, Storybricks.com

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    DerekLedouxDerek Ledoux – Co-Founder, Dirty Rectangles

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    Gus2Gus Mastrapa – Writer, Unwinnable (At GDC in spirit)

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