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	<title>Comments on: Allow Natural Death</title>
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	<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/</link>
	<description>Videogames &#38; Geek Culture</description>
	<lastBuildDate>Wed, 19 Jun 2013 13:00:43 +0000</lastBuildDate>
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		<title>By: &#8220;What can you do with games?&#8221; &#124; Tiny Grenade</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-2/#comment-64728</link>
		<dc:creator>&#8220;What can you do with games?&#8221; &#124; Tiny Grenade</dc:creator>
		<pubDate>Mon, 17 Jun 2013 02:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-64728</guid>
		<description><![CDATA[[...] the stories behind the people that make the games can be entertaining, inspirational and at times, heartbreaking. When people poor their lives into something it often has extreme [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the stories behind the people that make the games can be entertaining, inspirational and at times, heartbreaking. When people poor their lives into something it often has extreme [...]</p>
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		<title>By: katrinaml</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-64251</link>
		<dc:creator>katrinaml</dc:creator>
		<pubDate>Fri, 07 Jun 2013 09:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-64251</guid>
		<description><![CDATA[Hi Jenn, your story is so touching, I don&#039;t know what to say. Thank you for sharing it with us. ]]></description>
		<content:encoded><![CDATA[<p>Hi Jenn, your story is so touching, I don&#039;t know what to say. Thank you for sharing it with us. </p>
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		<title>By: mandy</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-63909</link>
		<dc:creator>mandy</dc:creator>
		<pubDate>Mon, 03 Jun 2013 13:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-63909</guid>
		<description><![CDATA[this just awesome ]]></description>
		<content:encoded><![CDATA[<p>this just awesome </p>
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		<title>By: Steve7</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-56135</link>
		<dc:creator>Steve7</dc:creator>
		<pubDate>Wed, 27 Mar 2013 12:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-56135</guid>
		<description><![CDATA[Very moving. I&#039;m a writer myself, but I would have struggled to articulate what must have been such a traumatic personal experience as well as you did. I can only offer my condolences and hope that writing this post may have helped you to cope better with your loss. ]]></description>
		<content:encoded><![CDATA[<p>Very moving. I&#039;m a writer myself, but I would have struggled to articulate what must have been such a traumatic personal experience as well as you did. I can only offer my condolences and hope that writing this post may have helped you to cope better with your loss. </p>
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		<title>By: Depression And Me &#124; Lonely as a Mushroom Cloud</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-55419</link>
		<dc:creator>Depression And Me &#124; Lonely as a Mushroom Cloud</dc:creator>
		<pubDate>Sat, 23 Mar 2013 10:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-55419</guid>
		<description><![CDATA[[...] a while now, but never quite broken the surface. I don&#8217;t have anything half as beautiful as Jenn Frank&#8217;s piece on death, but there is a lot I could say about my own experiences. It&#8217;s only very tenuously connected [...]]]></description>
		<content:encoded><![CDATA[<p>[...] a while now, but never quite broken the surface. I don&#8217;t have anything half as beautiful as Jenn Frank&#8217;s piece on death, but there is a lot I could say about my own experiences. It&#8217;s only very tenuously connected [...]</p>
]]></content:encoded>
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	<item>
		<title>By: TC Top Ten: Video Games (December 2012)&#160;&#124;&#160;Christianity</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-51744</link>
		<dc:creator>TC Top Ten: Video Games (December 2012)&#160;&#124;&#160;Christianity</dc:creator>
		<pubDate>Thu, 28 Feb 2013 07:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-51744</guid>
		<description><![CDATA[[...] A self-described &#8220;minimal action game,&#8221; Super Hexagon is one of the best designed games of 2012. I was surprised to find out how meaningful it was to others. Jordan Ekeroth wrote about how the game challenged how he understands meaning in games. Jenn Frank wrote an incredible piece that addresses how, for her, the game was about living life. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] A self-described &ldquo;minimal action game,&rdquo; Super Hexagon is one of the best designed games of 2012. I was surprised to find out how meaningful it was to others. Jordan Ekeroth wrote about how the game challenged how he understands meaning in games. Jenn Frank wrote an incredible piece that addresses how, for her, the game was about living life. [...]</p>
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		<title>By: helpfulpaper</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-51240</link>
		<dc:creator>helpfulpaper</dc:creator>
		<pubDate>Tue, 19 Feb 2013 08:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-51240</guid>
		<description><![CDATA[So touching, so deep... You&#039;ve got an exceptional writign talent. I don&#039;t remember the last time when somebody&#039;s post moved me to tears like yours... Thanks for sharing and I am really really sorry for your loss.  ]]></description>
		<content:encoded><![CDATA[<p>So touching, so deep&#8230; You&#039;ve got an exceptional writign talent. I don&#039;t remember the last time when somebody&#039;s post moved me to tears like yours&#8230; Thanks for sharing and I am really really sorry for your loss.  </p>
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	<item>
		<title>By: Visiting the Village: The Mode 7 Games Blog and Podcast &#187; Blog Archive &#187; Practice Made Perfect: Super Hexagon</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-50594</link>
		<dc:creator>Visiting the Village: The Mode 7 Games Blog and Podcast &#187; Blog Archive &#187; Practice Made Perfect: Super Hexagon</dc:creator>
		<pubDate>Sat, 09 Feb 2013 21:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-50594</guid>
		<description><![CDATA[[...] read Jenn Frank’s extraordinary piece Allow Natural Death many times [...]]]></description>
		<content:encoded><![CDATA[<p>[...] read Jenn Frank’s extraordinary piece Allow Natural Death many times [...]</p>
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		<title>By: InnerSpeaker: Introspective Games Criticism as Cultural Ambassador</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-50155</link>
		<dc:creator>InnerSpeaker: Introspective Games Criticism as Cultural Ambassador</dc:creator>
		<pubDate>Mon, 04 Feb 2013 22:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-50155</guid>
		<description><![CDATA[[...] you haven&#8217;t read Jenn Frank&#8217;s heartbreaking piece on the death of her mother and the meaning of the game Super Hexagon, well maybe you will now. As well, there was recently a strange companion piece where Cameron [...]]]></description>
		<content:encoded><![CDATA[<p>[...] you haven&#8217;t read Jenn Frank&#8217;s heartbreaking piece on the death of her mother and the meaning of the game Super Hexagon, well maybe you will now. As well, there was recently a strange companion piece where Cameron [...]</p>
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	<item>
		<title>By: Sentinel</title>
		<link>http://www.unwinnable.com/2012/11/29/allow-natural-death/comment-page-1/#comment-48235</link>
		<dc:creator>Sentinel</dc:creator>
		<pubDate>Mon, 14 Jan 2013 23:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.unwinnable.com/?p=38174#comment-48235</guid>
		<description><![CDATA[A beautiful piece. Thank you for sharing what you went through. ]]></description>
		<content:encoded><![CDATA[<p>A beautiful piece. Thank you for sharing what you went through. </p>
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